Modernized Water

Modernized water is a common fluid in the Modernity. It is a variant of regular water. It's color is dependent on the biome it is in. Modernized water has a darker tint than regular water. Modernized water cannot be taken with a bucket [WIP].

Generation
Modernized water generates in large amounts, generally when air is generated below height 72 during early generation stages. When generating caves, modernized water is used as a replacement for air when below height 16. Modernized water generates in lakes on the surface, and in small springs underground.

Rendering
Modernized water renders like every other fluid in vanilla. It uses the regular water texture, but with it's own biome-dependent color. When placed in the overworld, modernized water appears completely black. This is caused by the fact that vanilla biomes do not implement a specific interface for coloring modernized water. [WIP]

In swamp biomes, modernized water gets a smudgy tint. In waterlands biomes it gets a darker blue tint. In forests, it's tint is slightly grayed out blue. In other biomes, it has it's regular dark blue tint. Underground, modernized water takes the same tint as on the surface, but in future versions, it will have a custom cave tint.

Small suspension particles spawn in modernized water. Dripping particles have the same color as regular water.

Behavior
Modernized water behaves like regular water, though it has some differences. It extinguishes fire, it damages endermen, it turns concrete powder into concrete, it reacts with lava like regular, etc. Modernized water does not turn into ice. Waterloggable blocks cannot be placed in modernized water and bubble columns do not appear in modernized water. Salt crystals are the only blocks that can be placed in either regular water as modernized water. Modernized water can be turned into portal fluid by clicking on it with a curse crystal.